Russ Anderson explores methods to set up ground plane coordinate systems in SynthEyes. Using a helicopter landing sequence as an example, Russ guides you through the process of auto-tracking, cleanup, and lens distortion calculation. Learn valuable details about the world of scaling, distance constraints, and custom grid creation to establish a robust coordinate system. Russ demonstrates how to snap the grid to selected trackers, adjust the entire scene, and even use objects as the basis for coordinate systems.
Subscribe to our newsletter
Get all the latest news, blog posts and product updates from Boris FX, delivered directly to your inbox.
Welcome!
Thanks for opting-in to our newsletter. You'll receive an email momentarily with your confirmation.
