This is part two of a substantial tutorial showing a panoramic backdrop being created, ranging from auto-tracking, to creating a portion of a cylinder to extract the texture for, to extracting and examining the texture. This second portion covers the actual texture extraction.
Subscribe to our newsletter
Get all the latest news, blog posts and product updates from Boris FX, delivered directly to your inbox.
Welcome!
Thanks for opting-in to our newsletter. You'll receive an email momentarily with your confirmation.
