Shows how to render inserted objects using any rendering application, even if it does not have a 360 VR camera built-in. A script creates a normal perspective camera that precisely follows the inserted object; that scene is exported and rendered. SynthEyes then converts the images back to 360 VR. Despite the somewhat more complex process, the tight render view results in a quick overall render time.
Subscribe to our newsletter
Get all the latest news, blog posts and product updates from Boris FX, delivered directly to your inbox.
Welcome!
Thanks for opting-in to our newsletter. You'll receive an email momentarily with your confirmation.
